The second issue is that there are perks that are needed to fully enjoy the game: Gun Nut, Hacker, & Science making the minimum INT score one can have is 6. Which kind of the point of playing an RPG. Having a higher INT will increase your EXP rate, making it easier to level up and get more perks. This comes downs to two vital points, Experience rates & Bottlenecking. This stat is what I consider to be the most important one to focus on. Describing what I believe to be the most important to focus on and the not so important. In today’s essay, I will be going over my personal thoughts on how the SPECIAL system is use in Fallout 4. Standing for the seven stats: Strength, Perception, Endurance, Charisma, Intelligence, Agility, & Luck these have been with gamers since the 90’s. But after creative disagreements, the team at Interplay decided to create the one and only SPECIAL system. To keep the same tabletop approach, Fallout was going to use Steve Jackson’s GURPS system. Wasteland was designed with an engine based on Ken St. Time for a short history lesson originally Fallout was an intended sequel to the original Wasteland on DOS. If there is one thing that everyone who has ever touched a Fallout game knows by heart, it is the SPECIAL system.
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